February 28, 1993 Dear Beta (or in this case, Pre-Alpha) Tester, Yes, this is the... @@@@ @@@ @@@ @ @ @ @ @ @ @ @ @@ @@ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @@@@ @@@ @@@ @ @ PRE-ALPHA! Your mission: see if DOOM runs on your system. On some 386s, we have seen major slowdown compared to other 386s. Please include your system stats. DOOM at the present time requires 4 Meg of memory. WHAT IS IN THE PRE-ALPHA o Four levels-in-progress (1,2,3, and 8) o Five stub levels (4,5,6,7, and 9) o Light diminishing o Light levels o Monsters "spawning" (but not "thinking" or "moving") o Different resolution modes of play (all but hi-res available now) o Animating floors o Automapping o Other stuff WHAT IS NOT IN THE PRE-ALPHA o Artistic item sprites o Finished levels o Real menu o True network or modem interaction o All the weapons o Disgusting displays of gibletty horror and mayhem o Music, sound effects o Other stuff And now, let's look at the controls . . . . WHAT KEY RESULT Menu Esc Go back to Menu (In Menu, go back to game) 1-9 In menu, go to that level # Q Quits Game Ctrl Fires Alt Strafe/Use (Use doesn't do anything right now) Arrows Move around R.Shift Run (with any up or down key) 1-4 Select weapon Detail Q High detail (for 486s, pretty much) W Medium detail (default) E Low detail (for slower systems) R Use High-color DAC (160 x200, but great color!) (Only newer VGA cards have this-if it looks OK, ya got it) (This may--okay, will--REALLY screw up the playscreen's graphics. Just look at the neat colors and don't worry.) Window A Full screen S Regular (helmet view) D Reduced (small helmet view) Texture Z Full texture mapping mappin' X Ceilings not texture mapped C Floors and ceilings not texture mapped (the Wolf key) And, ya know, you can use the mouse, just like Wolfenstein. WHAT YOU NEED TO TEST o Does it run on your system in: o High color DAC mode o Regular (helmet) view o Small screen view o Full screen view o Low detail o Medium detail o High detail Do any blow-ups occur? If so, could you press CTRL-ALT-DEL to get out of it? IMPORTANT! Go to level 7. Make sure you are at Medium Detail (W), Normal Playscreen (S), and Full Texture-mapping (Z). Press T. The program will time its performance. When it exits to DOS, WRITE DOWN AND REPORT THE NUMBERS IT PRINTS OUT. A 383/33 should be at about 23 frames per second, and a 486/50 with local bus can go 97 frames per second! Do not press P. P starts a profile accumulation. Hitting P again saves it off and quits. So, in summation, don't hit P. As you run around, a gauge on the lower left shows tics/frame. If the gauge reads seven, you are in too high a detail mode for fun play. Four is decent. Try and run DOOM with your normal environment first. If that doesn't work, try a bare boot. Please respond on Software Creations if you have problems. Thanks. Sincerely, John, John. Tom, Adrian, Kevin, Jay, `n' Shawn The Bad Boys of Id P.S. Please report problems. Letters full of praise without any substantial comment really don't help us--we'll have big heads and a buggy program. P.P.S. Yes, many parts of the levels are rather messed up, especially 2 and 3. This is not important right now. P.P.P.S. And look for the REAL alpha in two weeks!